Vistas of Endla – 4 – The Arch of Hysteria Campaign: Zazel Character Move

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Time to Read:

6–9 minutes

Zazel Rolls: 61

GM: Sorry guard, Zazel’s got the hot hand. I’ll just get to the narration.

“There is nothing you can do to me to change your reality,” the guard says calmly as Zazel advances on him. “I am just the messenger.”

“I can rip the wings from your body,” Zazel says. “I can squeeze your neck until it snaps. I can rip your limbs from your body. I can pull your insides out of your body…”

“And none of that would change the fact that you are not going anywhere until you decide to cooperate with us.”

Zazel glares at the guard who shows no fear.

“He’s up to something, sister,” Agiel says. He inspects the bodies of the winged women that Zazel had killed in a pile on the ground, and then the surroundings more closely. “Or, our captors are up to something. This is a fine replica of Bromeran, someone has gone to a lot of trouble to fool us. I can assume that those bodies in the pile are not what they seem either, and neither is our guard friend here. We are being duped, sister.”

Zazel grabs the guard by the neck and lifts him from the ground. He doesn’t struggle.

“What is my brother talking about? Where are we actually?”

“You are actually on Bromeran,” the guard explains, completely at ease, as though he is not under duress. “But we couldn’t risk the very thing you did when you first encountered your mothers. Attempting to harm them would only result in injury to you, and they do not want to harm you. You are both here until it is clear that the meeting you were brought here for is possible without potential harm to any of you.”

“And what exactly is this?” Agiel asks. “Are our minds being manipulated in a shared mental space? Or is this some sort of simulation?”

“You are inside of an Artificial Reality Inducer Dome…”

“ARI Dome! I knew it,” Agiel says. “This is the technology that just debuted at the temple to the shining one on Wiis that allows for group tours of Endla without ever leaving the planet. It is quite good. If not for the glitching bodies, I would have been fooled.”

“Where is the exit of this dome?” Zazel asks the guard as she throws him to the ground like he is trash.

“The exit comes with assurances that you both will proceed without violence,” the guard says from the ground. “You can try to lie to us, but you will find that frustrating, or even detrimental to your physical well being.”

“Why have you all gone to so much trouble to arrange this meeting?” Agiel asks. “If our cooperation was so important, why kidnap us and trap us in a simulation? You have only done things to anger us, and Zazel is very murderous when she is angry. I am a glutton for murder when I’m angry, so you see how we feed off one another. You all have created an impossible situation for yourselves. You cannot achieve your desired aim because you have ensured that we will be angry with you until Zazel manages to kill you all for inconveniencing us. What happens when you realize that we will never cooperate with you?”

The guard opens his mouth as if to speak, but no words come. His face goes blank.

“They did not think this through, sister. They have underestimated the stubbornness of the children of Metatron. We can do this for as long as it takes, so lets just skip to the end shall we? Who do we have to kill to end all of this? You should send them in now.”

“I have been recalled,” the guard says. “The leader will speak with you shortly, here inside the ARI Dome.” The guard began to fold out of reality when he finished speaking and he was gone in no time.

“Taking you from Endla has set our plan into motion,” a voice says over what sounds like an intercom. “You have both served your purpose. We could kill you now. But there is something very important that you can do for us.”

“We frustrated them, sister,” Agiel yells. “They have resorted to threats. What is your endgame here? What plan do you have for Endla?”

“Our plan is to put a stop to your Empire,” the voice says, “and it is a plan that has been in motion for a very long time. Your mothers devised it, well Zazel’s mother did. Agiel, your mother played an unwitting role before she went to cocoon. Now the stage is set, and after years of uninterrupted Aerphim expansion across the worlds of this realm, the Supremes will liberate this realm from Aerphim control. Your vistas are beautiful, that is without question, but this realm does not belong to you and you will no longer be allowed to reshape it in your image.”

“This realm would be nothing if not for us,” Agiel yells. “I take that back, it would be the swirling pools of space dust that most of it still is if not for us. What do you have against beauty?”

“How many have died in the name of beauty? How many worlds have the Aerphim mined to uninhabitable? How many beings of worlds have been deprived of life-sustaining resources that the Aerphim took to make their vistas sparkle on Endla? Billions, trillions? Do the aerphim keep an accounting of the blood on their hands?”

“Well…” Agiel starts, then looks to his sister. “We do kill a lot of stuff, I can’t argue with that.”

“There is no need for argument,” Zazel says. “Are we here to speak with my mother and to help coax Agiel’s out of her cocoon? Because if that is the goal of all of this, you have seen how I will react. I will kill anyone who is not sent into this dome to free us from it and take us to a ship that will return us home. I don’t care about your enmity for the Empire, or your doomed to fail plans. We will never cooperate with you, so either kill us…”

“Don’t do that,” Agiel says, “that probably isn’t even possible.”

“Or free us, now!” Zazel yells.

“It’s hard to believe that you are not Pultine’s daughter,” the voice says. “Very well. You have forced my hand.”

A door opens on the reality of the park scene, a black rectangle in space that is incongruous with everything around it, and a woman walks through. She has glorious wings that are golden brown like her skin and hair that hangs long over her shoulders. She wears a simple tunic that exposes her shoulders and stops just above her knees. The black door closes behind her as she lifts a fist in front of her that begins to glow, and then an orb of yellow-white light begins to pulse around it. Smaller orbs of light circle the orb of the fist, and there is a golden glittery aspect around the woman.

“I am Tracia,” the woman says and she glares at Zazel with the same hard look that Zazel glares at her. “Face me daughter, and when I have beaten you into the ground, I will wipe your brother from existence if you do not cooperate.”

Game Move:

GM: I’m sure I don’t have to ask, but Zazel, will you face Tracia and agree to her terms? 

Zazel: She didn’t say what happens when I beat her into the ground. 

“If you beat me into the ground, I will wipe myself from existence,” Tracia says.

GM: Wow, intense. She is definitely your mother.

Zazel: Fine, but she has to arrange a ship for us back to Endla before she is wiped from existence.

“I agree to those terms,” Tracia says.

GM: Very well. Zazel, roll 2d10 for a combined score of at least 50 to accept Tracia’s invitation to battle.

Tune in next week to see the battle of Zazel, Third Sphere Aerphim, versus her mother, Tracia, Supreme Mmoatia. It’s gonna be epic folks, I really can’t wait.

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